Like many, I returned to Uncharted 3′s multiplayer after update 1.13 introduced a slew of fresh content – something almost unheard of for a game that launched eight months ago. The highlight of these additions is a new ‘Tournament’ mode, which allows players to gamble their ten allotted tickets each week. Players then have the option of buying more tickets from the PlayStation store – something I find it highly inadvisable, as it’s one of the most despicable DLC ploys in recent memory.
Allow me to elaborate. When you apply one of your tickets to a match, your gambling it away in hopes of either winning and subsequently earning points, or losing and earning absolutely nothing. These points go to three ‘Tiers’ of prizes:
To unlock the bronze tiered items, you’ll need to accumulate 8500 tournament points. For silver it’s 13,500 and gold, 18,500 – all of which unlock some pretty neat prizes.
But here’s where it gets weird:
The second paragraph clearly stipulates that “you will unlock the items in that tier throughout the next tournament week.” IGN validated this further in a preview of 1.13 by saying, “Players who earn one of these three distinctions are awarded in-game items (costume pieces for bragging rights) or weapons (skinned weapons with mod slots) to use for next week’s tournament.”
In essence, players who opt to buy Tournament Tickets beyond the provided ten, are being charged for what will only be temporary content. The only payoff I’m seeing is the Djinn skin – that outfit at the bottom of your character appearance tab. It’s unlocked by reaching Gold Tier six times. Now, let’s think about that for a second.
I’ve used up my ten tickets already and have accumulated the following amount of points:
9203 points – that nets me Bronze tiered rewards for next week, but I’m not even close to Gold Tier. Just about half way, actually. So, common sense will tell us that I’ll need another ten tickets to get myself enough points to reach Gold. At this point I have no interest in pursuing tickets or prize tiers any longer, but what of other gamers who wish to continue and achieve Gold Tier 6 times to unlock the Djinn skin?
It’s a simple equation really. Let’s say a player decided to buy an additional 10 tickets (the smallest available bundle on the PlayStation store) each week, for six weeks. That’s $1.99 x 6 weeks, which comes out to just under $12, excluding tax.
The probability of reaching Gold Tier with the free ten tickets is unlikely for the vast majority of players, especially when point values deteriorate when you’re in a party with friends.
So what we have here is paid content that nets you temporary items with the exception of one skin – an in-game outfit that costs $12, but isn’t available for at least six tournament weeks.
How could this be even remotely justifiable?